package net.kosev.su.tetris.tetrominoes;

import net.kosev.su.tetris.game.Block;
import net.kosev.su.tetris.game.Type;

public interface Tetromino {
	
	final static int SIZE = 4;
	
	public Type getType();
	public int getWidth();
	public Block get(int index);
	public void move(int dX, int dY);
	public void rotate(boolean positive);
}
